The Skirmish Belt needed some firming up after the Invictus game so I originally put some closed cell foam down the core to stiffen it up. The problem remained two fold. The first was it remained too high. What I had originally intended with the Skirmish Belt was to give me a more accessible platform to hold equipment. In the end, I opted to add belt loops to the inside in order to thread my Viper BDU belt through them to hold the equipment at that level. That then solved the second problem of it not sitting securely and sagging. I think the production version will be able to forego the foam core and just settle for foam and Cordura.
It's a very simple modification to the existing belt and I think for any production variant, it won't be difficult to make it look a little less tack-on.
It looks a little goofy with the whole belt over belt thing but retaining the outer belt allowed me to keep the tension on the Skirmish Belt. Even with a full canteen, there's very little movement on the system. You've got a dump pouch, a water canteen, emergency first aid panel and a Firestrike holster (for now).
Future development will probably come in the form of adding a small pyro panel on the front of the zip pouch so the belt can be used on it's own for building breaching. If you're using pyro, you need far fewer darts and the intensity of the engagement means you're probably heading back to spawn pretty sharpish anyway. Either leaving the top rig at spawn or just picking up mags from it on the way past to keep you in the fight means you get the lower bulk of a skirmish rig.
More reviews to come after Splatoon on Saturday and then it's on to Clash of BritNerf on the weekend of 6th August.
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